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Artur Śmiarowski’s Guidelines for Writing Readable Code

Code means communication has become a bit of a mantra for me. Source code isn't just the means by which you translate requirements into commands and structures a machine can understand. Source code also communicates your intent as a designer and engineer as to what a particular piece of software is supposed to do. If written in a clear and comprehensible manner code can serve as an authoritative design specification with no or little extra documentation needed. I would go as far as ... Read more

Tool Suggestion – NGD: Angular Dependencies Graph

When working on a larger codebase knowing about the dependencies between components is crucial, particularly so when you're trying to understand how an existing application works. NGD - Angular Dependencies Graph (part of the Compodoc documentation suite for Angular) is a tool that - as the name suggests - generates dependency graphs (i.e. boxes and arrows) for Angular applications. Dependency graphs give you a high-level overview of an application's architecture and hence are a great first step in understanding how an application ... Read more

Article Suggestion: “Provide Contextual Information in Log Messages”

Software developer Tom Hombergs recently wrote an article about making log statements more useful by providing context in order to make it easier for a developer who uses your libraries or builds upon your code to find out what the actual cause of an error is. The blog post contains many pertinent examples of both good and bad log output. Seemingly trivial improvements such as making your log output more helpful and explicit can make a huge difference and save a lot of ... Read more

On Writing Unmaintainable Code

Software developer Andrew Yurisich maintains an - ironically - maintainable version of the authoritative guide to unmaintainable code by Roedy Green of Canadian Mind Products. This expansive, tongue-in-cheek how-to teaches developers to make themselves indispensable through writing code only they can understand. Aside from the comical value learning by what not to do can be an extremely useful method. By making sure your code follows none of the guidelines put forward in this how-to you'll already have covered many aspects of writing readable, ... Read more

Bret Victor: The Future of Programming

Bret Victor - The Future of Programming from Bret Victor on Vimeo. Read more

RxJS: Observables, Observers, Subjects …

When developing web applications - or in fact any kind of application that involves interaction via a user interface - we inevitably have to deal with asynchronous events, perhaps even streams of such events, e.g.: mouse clicks asynchronous HTTP calls and subsequent display of data push notifications Because events are such an essential part of both the feature set and the user experience of many, if not even most, user-facing applications frameworks such as Angular treat them as first-class citizens and provide developers with ... Read more

Things to Consider When Creating a New Business App: A Checklist for Setting up a Java-Based Software Architecture

Software developer Tom Hombergs - a former fellow student of mine - published this useful checklist for setting up Java applications on Reflectoring: A Checklist for setting up a Java-based Software Architecture It covers a wide array of both high and low level aspects of server-side and client-side development as well as architectural concerns. Furthermore, the checklist also has sections on operations, the development process and testing in particular. While some of the details may vary depending on the type of applications you create, ... Read more

JSON Schema to TypeScript declarations: Keeping Client and Server Models in Sync with Spring Data REST and Typescript

With web applications a separation between client and server is commonplace nowadays: While the server (also often called back-end) deals with the underlying model, data storage and the predominant part of the business logic, the user interface and user-facing behaviour in general is realised with JavaScript, HTML and CSS on the client (also referred to as front-end), i.e. the user's browser. Frequently, frameworks such as Angular are used in order to facilitate development and make code easier to read and generally more ... Read more

Jens Oliver Meiert – The Dangers of Being a Web Developer @ beyond tellerrand Düsseldorf 2018

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Miriam Suzanne – Don’t Use My Grid System (Or Any Others) @ beyond tellerrand Düsseldorf 2018

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